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![Mac Mac](/uploads/1/3/4/7/134732042/456619343.jpg)
This article covers creating the images required for a Xamarin.Mac application's icon, bundling the images into a .icns file, and including the icon in the Xamarin.Mac project.
Mac Change App Icon
To add an icon to your project, just click the icon you like and drag it onto the canvas. Use the search field to find the required icon. Use the drop-down menu on the top bar to select color and size. Click the colored circle on the top bar to define the required icon color. With its impressive tables and images, Numbers makes it possible to create beautiful spreadsheets, and comes included with most Apple devices. Use Apple Pencil on your iPad to add useful diagrams and colorful illustrations. And with real-time collaboration, your team can work together, whether they’re on Mac, iPad, iPhone, or using a PC. Show Icon Preview: If you enable this check box, the Finder displays icons for image files using a miniature of the actual picture. (A cool feature for those with digital cameras — however, showing a preview does take extra processing time because Mac OS X has to load each image file and shrink it down to create the icon.). 7,990 Mac Application icons in SVG and PNG: Android Application, Program, Mobile Application, Web Application, Mac Application, Window Application, etc.
Overview
When working with C# and .NET in a Xamarin.Mac application, a developer has access to the same Image and Icon tools that a developer working in Objective-C and Xcode does.
A great Icon should convey the main purpose of a Xamarin.Mac app and hint experience the user should expect when using the app. This article covers all of the steps necessary to create the Image Assets required for an Icon, packaging those assets into a
AppIcon.appiconset
file and consuming that file in a Xamarin.Mac app.Application icon
A great Icon should convey the main purpose of a Xamarin.Mac app and hint experience the user should expect when using an app. Every macOS app must include several sizes of its Icon for display in the Finder, Dock, Launchpad, and other locations throughout the computer.
Designing the icon
Apple suggests the following tips when designing an application's icon:
- Consider giving the icon a realistic and unique shape.
- If the macOS app has an iOS counterpart, don’t reuse the iOS app's icon.
- Use universal imagery that people can easily recognize.
- Strive for simplicity.
- Use color and shadow sparingly to help the icon tell the app's story.
- Avoid mixing actual text with greeked text or lines to suggest text.
- Create an idealized version of the icon's subject rather than using an actual photo.
- Avoid using macOS UI elements in the icons.
- Don’t use replicas of Apple icons in the icons.
Please read the App Icon Gallery and Designing App Icons sections of Apple's OS X Human Interface Guidelines before designing a Xamarin.Mac app's icon.
Required image sizes and filenames
Like any other Image Resource that the developer is going to use in a Xamarin.Mac app, the app Icon needs to provided both a Standard and Retina Resolution version. Again, like any other image, use a
@2x
format when naming the Icon files:- Standard-Resolution - ImageName.filename-extension (Example: icon_512x512.png)
- High-Resolution - ImageName@2x.filename-extension (Example: [email protected])
For example, to supply the 512 x 512 version of the app's icon, the file would be named icon_512x512.png and [email protected].
To ensure that the icon looks great in all the places that users see it, provide resources in the sizes listed below:
Filename | Size in Pixels |
---|---|
[email protected] | 1024 x 1024 |
icon_512x512.png | 512 x 512 |
[email protected] | 512 x 512 |
icon_256x256.png | 256 x 256 |
[email protected] | 256 x 256 |
icon_128x128.png | 128 x 128 |
[email protected] | 64 x 64 |
icon_32x32.png | 32 x 32 |
[email protected] | 32 x 32 |
icon_16x16.png | 16 x 16 |
For more information, see Apple's Provide High-Resolution Versions of All App Graphics Resources documentation.
Packaging the icon resources
With the icon designed and saved out to the required file sizes and names, Visual Studio for Mac makes it easy to assign them to the image assets for use in Xamarin.Mac.
Do the following:
- In the Solution Pad, open Assets.xcassets > AppIcons.appiconset:
- For each icon size required, click the icon and select the corresponding image file that were created above:
- Save your changes.
![Mac Mac](/uploads/1/3/4/7/134732042/456619343.jpg)
Using the icon
Once the
AppIcon.appiconset
file has been built, it will need to assign it to the Xamarin.Mac project in Visual Studio for Mac.Do the following:
- Double-click the Info.plist in the Solution Pad to open the Project Options.
- In the Mac OS X Application Target section and click the App Icons to select the
AppIcon.appiconset
file: - Save the changes.
Mac Icon Download
When the app is run, the new icon will be displayed in the dock:
Summary
Free Mac Icons For Computer
This article has taken a detailed look at working with Images required to create an macOS app Icon, packaging an Icon and including an Icon in a Xamarin.Mac project.